These days, some street artists are having trouble finding spaces where they can showcase their work. Over in Glen Cove, New York, an edgy urban project was debuted on a historical downtown landmark known as the First City Project house. While this was meant to be an artistic boost to the struggling downtown area, in addition to art intending to provoke feelings of all kinds, the project sent critics into a frenzy. They claimed that they destroyed the house, despite the artists taking care in preserving the wood.
But there’s a new innovation that’s giving street artists a new avenue, an opportunity for freedom of expression with no limitations as to where they can or cannot display their work. Because of the growth in the mobile app sector, creative minds have teamed up with gaming developers to bring street art into a virtual world. Mobile gaming is probably one of the fastest growing categories in the video gaming industry, with companies consistently offering new developments that innovate the whole field at large. These tools have brought us closer to real life experiences in a digital space, as tech giants like Gaming Realms, which is currently running the Slingo franchise, continue to be honored for their interactive mobile content and its ability to merge gameplay with social media. Another example is Google, which is lending its Tilt Brush to other VR platforms like Oculus Rift.
The Tilt Brush may have been one of their most impressive products that has breathed new life into contemporary art, but there are a couple of companies that may be giving Google a run for its money. Epic Games, for one, is employing VR technology to transport artists to different places around the world, letting them tag, spray and add their mark to any walls they wish, whether it is an alleyway, a backstreet or an underpass. Choose between airbrushes, spray cans and stencils to work with, and take advantage of features such as mirror painting to streamline your workflow.
Another spray-painting experience that will be available to the public soon is the Kingspray Graffiti Simulator VR. Although it’s already available in a non-VR format, playable on mobile devices, it worked quite well on the HTC Vive headset. With this app, artists can hone in on their skills without potentially ruining any physical canvases, practicing on realistic surfaces with drips. This format will make its premiere on SteamVR this month.
What do you think about street art in a virtual space?